Unreal Engine update 4.1 adds Linux-Steam OS support
The first major update for the Unreal Engine 4 has arrived hot on the heels of its debut at GDC2014, a little over a month ago. Unreal Engine version 4.1 is now available for subscribers to download and now fully supports several new game platforms including Linux-SteamOS, PlayStation 4 and Xbox One.
The UE4.1 update will make it easier for new developers to secure a license as Epic is offering UE4’s complete source code, at no additional cost, directly to registered PlayStation developers and ID@Xbox members. This was not supplied in the initial release due to restrictions set by the console manufacturers but both Sony and Microsoft are said to be validating the engine now. Furthermore UE4-based titles can now be submitted before the validation process is complete.
Version 4.1 will also provides refinements to workflow for iOS and Android platforms, new templates for both C++ and Blueprint visual scripting projects, over 100 improvements based on community feedback and support for Linux (which includes the Linux-based SteamOS). The support for Steam OS and Linux will make it easier and quicker for developers to port completed games to the open-source platforms, however it will still require a Windows or Mac machine to run the actual development kit and a Steam Controller to test the finished product.
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